Mediator Pattern
The Mediator Pattern is a behavioral design pattern that centralizes communication between objects. Instead of objects talking to each other directly (which creates a tangled web of dependencies), the

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Articles tagged with #low-level-system-design
The Mediator Pattern is a behavioral design pattern that centralizes communication between objects. Instead of objects talking to each other directly (which creates a tangled web of dependencies), the

The Iterator Pattern is a behavioral design pattern that provides a way to access elements of a collection sequentially without exposing its underlying representation. It decouples the traversal logic

The Interpreter Pattern is a behavioral design pattern that defines a grammatical representation for a language and provides an interpreter to evaluate sentences in that language. It's particularly us

The Command Pattern is a behavioral design pattern that encapsulates a request as an object. This lets you parameterize actions, queue or log requests, and support undo/redo operations. It turns "do t

The Flyweight Pattern is a structural design pattern that minimizes memory usage by sharing common parts of objects instead of storing them separately. It separates intrinsic state (shared, immutable

The Facade Pattern is a structural design pattern that provides a simplified, unified interface to a complex subsystem. Think of it as the "front desk" of a hotel—instead of dealing with housekeeping,
